Huge quantity of 3D models. Online catalog of electronics, cars, aircraft, people and more. All content is created by our company. You will be pleasantly surprised by low prices and the quantity of objects. Daily updatings.
css
Home » Structures » 3d model of New Orleans Homes Collection by 3d_molier
Wednesday, February 26, 2014
3d model of New Orleans Homes Collection by 3d_molier
This 3d model of New Orleans Homes Collection is a versatile set of 3 high quality models that will enhance detail and realism to any of your rendering projects. These homes have a fully textured, detailed design that allows for close-up renders, and were originally modeled in 3ds Max 11 and rendered with V-Ray. The 3ds Max .rar file contains both V-Ray, and standard materials scenes.
Models:
1.) Creole Cottage
Polygons: 102,471
Vertices: 109,322
Textures Formats: JPEG (.jpg)
- (1) 3927 x 1745
- (1) 3000 x 2068
- (2) 3000 x 2000
- (2) 3000 x 1949
- (1) 2240 x 1680
- (1) 2240 x 1611
- (2) 2211 x 1680
- (1) 2048 x 2048
- (1) 700 x 700
2.) Shotgun House
Polygons: 425,232
Vertices: 465,204
Textures Formats: JPEG (.jpg)
2 - 2048 x 2048
1 - 2240 x 1680
1 - 3000 x 2213
1 - 3000 x 3000
4 - 4096 x 4096
3. Creole Town House
Polygons: 1,571,807
Vertices: 1,589,755
Textures Formats: JPEG (.jpg)
- (2) 6323 x 6323
- (2) 6144 x 6144
- (2) 6075 x 6075
- (4) 3000 x 3000
- (17) 2048 x 2048
(The total amount of polygons and vertices for the 4 models can be found in the 3D Model Specifications section.)
If purchased individually: $517
Collection price: $349
You save: $168!!!
*********************************
Features:
-High quality polygonal models, correctly scaled for an accurate representation of the original object.
-Their resolutions are optimized for polygon efficiency. (In 3ds Max, the Meshsmooth function can be used to increase mesh resolution if necessary.)
-All colors can be easily modified.
-Models are fully textured with all materials applied.
-All textures and materials are included and mapped in every format.
-3ds Max models are grouped for easy selection, and objects are logically named for ease of scene management.
-No part-name confusion when importing several models into a scene.
-No cleaning up necessary—just drop your models into the scene and start rendering.
-No special plugin needed to open scene.
Subscribe to:
Post Comments (Atom)
No comments:
Post a Comment