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Home » Skyscraper » 3d model of New York Landmark Collection by 3d_molier
Wednesday, October 1, 2014
3d model of New York Landmark Collection by 3d_molier
This 3d model of New York Landmark Collection is a versatile set of high quality models that will enhance detail and realism to any of your rendering projects. The assets have a fully textured, detailed design that allows for close-up renders, and were originally modeled in 3ds Max 2012 and rendered with V-Ray.
Models:
1.) Empire State Building New York
Polygons: 1,248,803
Vertices: 1,799,982
Textures Formats:
- (1 .png) 4096 x 4906
- (6 .png) 2048 x 2048
- (5 .png) 1024 x 1024
- (4 .png) 922 x 922
2.) One World Trade Center
Polygons: 87,639
Vertices: 101,862
Textures Formats:
- (1 .png) 600 x 800
- (1 .png) 600 x 750
- (3 .png) 171 x 405
- (1 .png) 128 x 128
3.) Solomon R. Guggenheim Museum
Polygons: 117,536
Vertices: 184,620
Textures Formats:
- (15 .jpg) 2048 x 2048
- (2 .png) 2048 x 2048
- (1 .jpg) 1999 x 1978
- (2 . jpg) 1728 x 1728
- (2 .jpg) 2048 x 1442
- (1 .jpg) 1024 x 1024
- (2 .jpg) 914 x 868
- (5 .jpg) 679 x 820
- (4 .jpg) 700 x 700
- (1 .jpg) 385 x 348
- (2 .tga) 64 x 64
4.) Statue of Liberty 2
Polygons: 258,803
Vertices: 255,709
Textures Formats:
- (7 .png) 4096 x 4096
- (1 .png) 2048 x 2048
(The total amount of polygons and vertices for the models can be found in the 3D Model Specifications section.)
If purchased individually: $1136
Collection price: $599
You save: $537!!!
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Features:
-High quality polygonal models, correctly scaled for an accurate representation of the original object.
-Their resolutions are optimized for polygon efficiency. (In 3ds Max, the Meshsmooth function can be used to increase mesh resolution if necessary.)
-All colors can be easily modified.
-Models are fully textured with all materials applied.
-All textures and materials are included and mapped in every format.
-3ds Max models are grouped for easy selection, and objects are logically named for ease of scene management.
-No part-name confusion when importing several models into a scene.
-No cleaning up necessary—just drop your models into the scene and start rendering.
-No special plugin needed to open scene.
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